mcanthony / fluid-1

Fluid Particles - http://david.li/fluid

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####Fluid Particles

Real-time particle-based 3D fluid simulation and rendering in WebGL.

http://david.li/fluid (video)

Fluid simulation is a GPU implementation of the PIC/FLIP method (with various additions). Particle rendering uses spherical ambient occlusion volumes.

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Fluid Particles - http://david.li/fluid

License:MIT License


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