mat's starred repositories

zstd

Zstandard - Fast real-time compression algorithm

Language:CLicense:NOASSERTIONStargazers:22890Issues:412Issues:1384

llm.c

LLM training in simple, raw C/CUDA

Language:CudaLicense:MITStargazers:22364Issues:219Issues:125

rqlite

The lightweight, distributed relational database built on SQLite.

rr

Record and Replay Framework

Language:C++License:NOASSERTIONStargazers:8995Issues:160Issues:1995

htm

Hyperscript Tagged Markup: JSX alternative using standard tagged templates, with compiler support.

Language:JavaScriptLicense:Apache-2.0Stargazers:8635Issues:72Issues:155

cpprestsdk

The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.

Language:C++License:NOASSERTIONStargazers:7910Issues:423Issues:1326

sqlite

Official Git mirror of the SQLite source tree

Language:CLicense:NOASSERTIONStargazers:6028Issues:121Issues:0

cssgridgenerator

🧮 Generate basic CSS Grid code to make dynamic layouts!

Language:VueLicense:MITStargazers:4994Issues:62Issues:50

sds

Simple Dynamic Strings library for C

Language:CLicense:BSD-2-ClauseStargazers:4857Issues:142Issues:41

beast

HTTP and WebSocket built on Boost.Asio in C++11

Language:C++License:BSL-1.0Stargazers:4284Issues:138Issues:2029

klib

A standalone and lightweight C library

cppinsights

C++ Insights - See your source code with the eyes of a compiler

Language:C++License:MITStargazers:3980Issues:67Issues:243

igl

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).

Language:C++License:NOASSERTIONStargazers:2914Issues:58Issues:67

inih

Simple .INI file parser in C, good for embedded systems

Language:CLicense:NOASSERTIONStargazers:2380Issues:106Issues:87

uSockets

Miniscule cross-platform eventing, networking & crypto for async applications

Language:CLicense:Apache-2.0Stargazers:1239Issues:57Issues:165

simdutf

Unicode routines (UTF8, UTF16, UTF32) and Base64: billions of characters per second using SSE2, AVX2, NEON, AVX-512, RISC-V Vector Extension. Part of Node.js and Bun.

Language:C++License:Apache-2.0Stargazers:1042Issues:19Issues:168

FlexEngine

Cross-platform game engine with Vulkan backend

Language:C++License:MITStargazers:994Issues:34Issues:5

EtherealEngine

C++ Game Engine and Editor

Language:C++License:BSD-2-ClauseStargazers:958Issues:85Issues:30

HTTPRequest

Single-header C++ HTTP request class

Language:C++License:UnlicenseStargazers:931Issues:18Issues:68

tinycthread

Small, portable implementation of the C11 threads API

DaisySP

A Powerful DSP Library in C++

Language:C++License:NOASSERTIONStargazers:848Issues:42Issues:64

polypartition

Tiny Polygon Partitioning and Triangulation Library

Language:C++License:MITStargazers:630Issues:28Issues:30

libriscv

The fastest RISC-V sandbox

Language:C++License:BSD-3-ClauseStargazers:542Issues:15Issues:105

gl_occlusion_culling

OpenGL sample for shader-based occlusion culling

Language:C++License:Apache-2.0Stargazers:520Issues:32Issues:2

LegitProfiler

A simple ImGui component for rendering profiling data

Language:C++License:MITStargazers:197Issues:5Issues:2

final_game_tech

Game related libraries written in C/C++ written by T. Spaete

richard

Richard is gaining power

Language:C++License:GPL-3.0Stargazers:164Issues:7Issues:1

brplot

+256,000,000 points per plot, +60 Fps on shity laptop. Only limit is the size of your RAM.

Language:CLicense:MITStargazers:138Issues:2Issues:1

slingshot-community

Community edition of the Slingshot physics engine

Language:C++License:MITStargazers:74Issues:1Issues:0

traktor

Traktor Game Engine

Language:C++License:MPL-2.0Stargazers:73Issues:1Issues:4