Francisco Ramos (marvalgames)

marvalgames

Geek Repo

Company:Marvalgames

Location:NJ

Home Page:http://shotsports.com

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Francisco Ramos's starred repositories

nbastatR

NBA Stats API Wrapper and more for R

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DFS-Tools-Companion

A personal collection of utilities designed to complement the main tools, based on my own experiences and use-cases, which may be beneficial for some users.

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NBA-DFS-Tools

A set of NBA optimizers and GPP tools to help you win daily fantasy sports

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NBA-DFS-Tools

A set of NBA optimizers and GPP tools to help you win daily fantasy sports

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Elevating-Game-Experiences-with-Unreal-Engine-5-Second-Edition

Elevating Game Experiences with Unreal Engine 5 - Second Edition, published by Packt

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ThePathless-Gameplay

Recreating the basic gameplay from The Pathless

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lsss-wip

Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework

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Latios-Framework

A Unity DOTS framework for my personal projects

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overgrowth

Open Source codebase of the game Overgrowth by Wolfire Games LLC

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Metroid-Dread-Speed-Booster

Recreating the Speed Booster ability from Metroid Dread

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UnityDOTSBulletHellGame

A bullet hell game with Unity DOTS & ECS for Ludum dare 44 jam(which was passed)

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Interpolation-Kernels

A collection of original interpolation kernels for image resampling

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pbpstats

A package to scrape and parse NBA, WNBA and G-League play-by-play data.

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lineup-optimization-cookbook

python notebooks explaining lineup optimization concepts

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pydfs-lineup-optimizer

Daily Fantasy Sports lineup optimzer for all popular daily fantasy sports sites

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Unity-MeshSaver

A C# Editor Script that allows you to save a usable Mesh .asset file into your project.

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fontgoggles

FontGoggles: Visual OTL Preview and QA

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

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UniversalRenderingExamples

This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.

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ExtendingLWRP

Examples for extending the Unity LWRP

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Demo2DGamePCMultiplayer

Trying out Unity Networking to make multiplayer game.

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BotW-ToonShader

A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph

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BoatAttack

Demo Project using the Universal RP from Unity3D

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Celeste

Celeste Bugs & Issue Tracker + some Source Code

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SpaceshipDemo

Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline

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ShaderGraphDemo_ComicShader

Example Project that demos how to make a comic book style shader with Shader Graph

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ShaderGraph-Custom-Lighting

A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built for Unity 2019.2 .

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