markusstephanides / RuntimeAudioImporter

Runtime Audio Importer plugin for Unreal Engine 4. Currently supports the following formats: mp3, wav, flac. Without any external dependencies.

Home Page:https://www.unrealengine.com/marketplace/product/runtime-audio-importer/

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RuntimeAudioImporter

Open-source plugin to import audio files of MP3, WAV and FLAC formats into the game at runtime. It's easy to use in both C++ and Blueprints. Plugin does not require any static libraries and external dependencies.

Typically, this plugin is used to create an advanced audio player.

Test project

Runtime Audio Importer Unreal Engine Plugin Logo

Features

  • Low library size (≈ 1 mb)
  • Fast transcoding speed (≈ 200-900 ms)
  • Supported for major audio formats: MP3, WAV and FLAC
  • Automatic detection of audio format (by extension)
  • System for obtaining transcoding status for error detection
  • No any static libraries and external dependencies
  • Support for all available devices (Android, iOS, Windows, Mac, Linux, etc)

Documentation

Click on the following link to view the documentation - https://unreal.blog/runtime-audio-importer

Additional information

The in-memory audio transcoding operation is based on dr_libs.

Legal info

Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.

Unreal® Engine, Copyright 1998 – 2021, Epic Games, Inc. All rights reserved.

About

Runtime Audio Importer plugin for Unreal Engine 4. Currently supports the following formats: mp3, wav, flac. Without any external dependencies.

https://www.unrealengine.com/marketplace/product/runtime-audio-importer/

License:MIT License


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