Markus Stephanides's repositories

ausrede.birkenstab.de

Ausreden-Generator

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AutoEq

Automatic headphone equalization from frequency responses

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bevy-scene-hook

Ad-hoc component insertion for bevy scenes

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bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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chrono

C++ library for multi-physics simulation

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Marble

A .NET Core microservices framework

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Codemasters.F1_2020

A package of resources for deserializing and analyzing UDP telemetry data from the F1 2020 video game by Codemasters.

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desktop

Simple collaboration from your desktop

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find-fritzbox

Find a FRITZ!Box in the local network

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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imgui-rs

Rust bindings for Dear ImGui

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ImGui.Net

This repository contains a thin low-level autogenerated bindings for Imgui in C# used by Evergine

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inline_tweak

Tweak a Rust value directly in the source code

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LuaMachine

Unreal Engine 4 Plugin for Lua APIs implementation

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MazeLib

A .net standard libary for maze generation.

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nocode

The best way to write secure and reliable applications. Write nothing; deploy nowhere.

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octobuild

Compiler cache for Unreal Engine

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openblocks

🔥 🔥 🔥 The Open Source Retool Alternative

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os-services

RancherOS Service Compose Templates

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RuntimeAudioImporter

Runtime Audio Importer plugin for Unreal Engine 4. Currently supports the following formats: mp3, wav, flac. Without any external dependencies.

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RuntimeMeshComponent

Unreal Engine 4 plugin component for rendering runtime generated content.

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setup-osxcross

Github Action for setting up osxcross in a github action for cross compiling from Linux to Mac

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Silk.NET

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.

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spdlog

Fast C++ logging library.

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spengerclub-frontend

The frontend of spenger.club

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teamcity-ugs-status-publisher

Plugin for TeamCity to publish UGS badges to RUGS

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UEGitPlugin

Unreal Engine Git Source Control Plugin (refactored)

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