Markus Stephanides's repositories
ausrede.birkenstab.de
Ausreden-Generator
AutoEq
Automatic headphone equalization from frequency responses
bevy-scene-hook
Ad-hoc component insertion for bevy scenes
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
chrono
C++ library for multi-physics simulation
Codemasters.F1_2020
A package of resources for deserializing and analyzing UDP telemetry data from the F1 2020 video game by Codemasters.
desktop
Simple collaboration from your desktop
find-fritzbox
Find a FRITZ!Box in the local network
godot
Godot Engine – Multi-platform 2D and 3D game engine
imgui-rs
Rust bindings for Dear ImGui
ImGui.Net
This repository contains a thin low-level autogenerated bindings for Imgui in C# used by Evergine
inline_tweak
Tweak a Rust value directly in the source code
LuaMachine
Unreal Engine 4 Plugin for Lua APIs implementation
MazeLib
A .net standard libary for maze generation.
nocode
The best way to write secure and reliable applications. Write nothing; deploy nowhere.
octobuild
Compiler cache for Unreal Engine
openblocks
🔥 🔥 🔥 The Open Source Retool Alternative
os-services
RancherOS Service Compose Templates
RuntimeAudioImporter
Runtime Audio Importer plugin for Unreal Engine 4. Currently supports the following formats: mp3, wav, flac. Without any external dependencies.
RuntimeMeshComponent
Unreal Engine 4 plugin component for rendering runtime generated content.
setup-osxcross
Github Action for setting up osxcross in a github action for cross compiling from Linux to Mac
Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.
spdlog
Fast C++ logging library.
spengerclub-frontend
The frontend of spenger.club
teamcity-ugs-status-publisher
Plugin for TeamCity to publish UGS badges to RUGS
UEGitPlugin
Unreal Engine Git Source Control Plugin (refactored)