marinimau / PathFinder---Platform-3D-and-Shooter-game

PathFinder is a 3rd person shooter & 3D platform game. Is write with Unity 3D and C#. The game is composed by 3 levels. The aim of each level is found a key collectible. This key can open the door which leads to the next level. The best way to accomplish the levels is to keep stealth. The lights won't help you, shoot them!

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

PathFinder

Gameplay

GamePlay

Images

alt text alt text alt text

PathFinder is a 3rd person shooter & 3D platform game. It is write with Unity 3D and C#.

The game is composed by 3 levels. The aim of each level is to find a key collectible. This key can open the door which leads to the next level.

The best way to accomplish the levels is to keep stealth. The lights won't help you, shoot them!

Warning

  1. Many assets used in this project, for lack of space, are not in the repository (only if you need to build it from the source code).
  2. If you play new campain the first level is a training/debug level without assets.

Installation

  1. Download the correct executable file for your OS from the 'Links' section below.
  2. Run the file.

Links - standalone builds

Windows:

https://drive.google.com/file/d/1F9MzNKFf9jOZGFqVmIarj02TQOI5sUeE/view?usp=drivesdk

MacOS:

https://drive.google.com/file/d/1AMSxlHut667rca1fe154Hcc7aDH9kOUG/view?usp=sharing

Linux:

Contributing

Mauro Marini

Riccardo Espa

Marcello Agnese

Enrico Carnio

License

MPL

About

PathFinder is a 3rd person shooter & 3D platform game. Is write with Unity 3D and C#. The game is composed by 3 levels. The aim of each level is found a key collectible. This key can open the door which leads to the next level. The best way to accomplish the levels is to keep stealth. The lights won't help you, shoot them!


Languages

Language:C# 94.0%Language:ShaderLab 2.9%Language:HLSL 1.3%Language:CSS 1.0%Language:Objective-C 0.5%Language:Objective-C++ 0.3%