Stride FileSystem Preview
This program allows you to list all files inside your Stride ObjectDatabase
(i.e. compressed files in the /data/db
folder). It opens the default
bundle. Requires .NET 6 SDK to compile into a single file which you would then copy into the folder next to your game's exe and execute in the command line.
Example output from a default Stride project:
Opening database at '~Documents\Stride Projects\EmptyGame\Bin\Windows\Debug\data\db'
.... (some unnamed files and compiled shader cache)
600KB fonts/Courier New Bold.ttf
167B StrideDefaultFont
2KB StrideUIDesigns__ATLAS_TEXTURE__0
309B StrideUIDesigns
230B StrideUIDesigns/gen/Sprite_1
233B StrideUIDesigns/gen/Sprite_2
230B StrideUIDesigns/gen/Sprite_3
233B StrideUIDesigns/gen/Sprite_4
236B StrideUIDesigns/gen/Sprite_5
237B StrideUIDesigns/gen/Sprite_6
238B StrideUIDesigns/gen/Sprite_7
229B StrideUIDesigns/gen/Sprite_8
226B StrideUIDesigns/gen/Sprite_9
240B StrideUIDesigns/gen/Sprite_10
236B StrideUIDesigns/gen/Sprite_11
237B StrideUIDesigns/gen/Sprite_12
243B StrideUIDesigns/gen/Sprite_13
239B StrideUIDesigns/gen/Sprite_14
2KB StrideUILibrary
1MB StrideDefaultSplashScreen
7KB StrideDebugSpriteFont
.... (a bunch of shader files)
419B GameSettings
2KB GraphicsCompositor
1KB MainScene
11KB Skybox texture
224B Ground
623B Ground Material
215B Sphere
623B Sphere Material
8KB StrideEnvironmentLightingDFGLUT16
5KB StrideEnvironmentLightingDFGLUT8
1MB Skybox texture_Data