Noah Witherspoon (mahalis)

mahalis

Geek Repo

Location:San Francisco, CA

Home Page:noahw.net

Twitter:@mahalis

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Noah Witherspoon's starred repositories

OFGB

GUI Tool To Removes Ads From Various Places Around Windows 11

Language:C#License:UnlicenseStargazers:6521Issues:60Issues:24

GASDocumentation

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

Language:C++License:MITStargazers:4231Issues:130Issues:90

shelly-homekit

Apple HomeKit firmware for Shelly's

Language:C++License:NOASSERTIONStargazers:1753Issues:109Issues:1197

ConcurrencyRecipes

Practical solutions to problems with Swift Concurrency

Language:SwiftLicense:BSD-3-ClauseStargazers:1103Issues:36Issues:5

awesome-result-builders

A list of cool DSLs made with Swift 5.4’s @resultBuilder

wgpu-native

Native WebGPU implementation based on wgpu-core

Language:RustLicense:Apache-2.0Stargazers:844Issues:19Issues:150

DXRPathTracer

A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)

Language:C++License:MITStargazers:707Issues:30Issues:5

Rare

Rare is an Epic Games Launcher open source alternative, based on Legendary.

Language:PythonLicense:GPL-3.0Stargazers:655Issues:11Issues:169

fast_obj

Fast C OBJ parser

Language:C++License:MITStargazers:605Issues:15Issues:21

OpenPBR

Specification and reference implementation for the OpenPBR Surface shading model

Language:CSSLicense:Apache-2.0Stargazers:425Issues:34Issues:65

PlaydateKit

Create games for Playdate using Swift.

Language:SwiftLicense:CC0-1.0Stargazers:190Issues:4Issues:29

Area-ReSTIR

Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"

Language:C++License:NOASSERTIONStargazers:150Issues:4Issues:2

OttoMatic

Pangea Software’s Otto Matic 🤖

Language:CLicense:NOASSERTIONStargazers:143Issues:8Issues:29

ShaderGraphCoder

Write RealityKit shaders using Swift

sh-lib

Spherical/zonal harmonics library

Language:C++License:UnlicenseStargazers:134Issues:8Issues:1

fastnoise

Filter-adapted Spatiotemporal Sampling for Real-Time Rendering

Language:C++License:BSD-3-ClauseStargazers:125Issues:7Issues:1

webgpu-demo

WebGPU rendering experiments

Language:C++License:MITStargazers:100Issues:3Issues:0

Noice

Noise generator utility.

Language:LuaLicense:MITStargazers:94Issues:5Issues:0

TextEditingReference

A non-curated collection of tools for working with text on Apple platforms

License:BSD-3-ClauseStargazers:79Issues:4Issues:0
Language:PythonLicense:Apache-2.0Stargazers:77Issues:7Issues:2

webgpu-test

Testing WebGPU

N8GI

A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control.

ReSTIR-FG

ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering

Language:C++License:NOASSERTIONStargazers:41Issues:0Issues:0

FlooidLayout

Declarative Autolayout Library

Language:SwiftLicense:MITStargazers:20Issues:1Issues:0

htex

Htex: Per-Halfedge Texturing for Arbitrary Mesh Topologies

Language:CLicense:MITStargazers:20Issues:2Issues:1

gpu_algorithms

Misc repository for certain GPU algorithms.

Language:HLSLLicense:MITStargazers:7Issues:3Issues:0

love.js

LÖVE ported to the web using Emscripten, updated to the latest Emscripten and LÖVE (v11.3)

Language:JavaScriptLicense:MITStargazers:1Issues:0Issues:0