Giters
magicien
/
GLTFSceneKit
glTF loader for SceneKit
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Stargazers:
283
Watchers:
14
Issues:
41
Forks:
89
magicien/GLTFSceneKit Issues
Glb with animations is not working
Updated
4 months ago
Comments count
1
How to trigger a specific animation in glb
Updated
4 months ago
Comments count
3
Texture quality. How to get better ?
Closed
6 months ago
Async loading of resources (images, buffers)
Updated
6 months ago
Comments count
5
My model shows a white texture
Updated
a year ago
The model is stretched when Load the glb with animations
Updated
a year ago
Comments count
1
Not working if Access .gltf file via url
Updated
a year ago
Comments count
1
Samples error when i load .glb with shape key animation
Closed
2 years ago
Glb Morph target?
Updated
2 years ago
Joints_2 and Weights_2
Updated
2 years ago
run sample code and getting empty blank screen
Updated
2 years ago
Comments count
2
Add shadow to AR object
Closed
2 years ago
shader compile error on Xcode 13
Updated
2 years ago
Animations for GLB in iOS
Updated
2 years ago
Cannot load *.glft with KHR_draco_mesh_compression extension
Updated
2 years ago
Comments count
2
KHR_draco_mesh_compression
Updated
2 years ago
Does this work for .glb files?
Updated
2 years ago
Comments count
2
SCNSkinner: “there must be the same number of bone weights and bone indices”
Closed
5 years ago
Comments count
1
Support for Lines, Point and other primitive Types
Updated
2 years ago
Loading options are ignored
Updated
2 years ago
Can this be ported to RealityKit?
Closed
3 years ago
Comments count
1
JOINTS_1 and WEIGHTS_1 support
Closed
3 years ago
Comments count
2
Adding local UV maps
Updated
3 years ago
Custom vertex property
Updated
3 years ago
Extra Nodes get Created per object in a glb
Updated
4 years ago
Comments count
6
Not Working in ios 12 and xcode 10
Updated
4 years ago
Comments count
5
Can you make this compatible with tvOS?
Updated
5 years ago
Not Found Geometry value for node
Updated
5 years ago
Comments count
1
GLTFSceneSource -> SCNReferenceNode?
Updated
5 years ago
Comments count
1
Doesn't work on iOS with png texture
Updated
5 years ago
Comments count
1
Material Names not retained
Closed
5 years ago
Comments count
2
binaries use incompatible versions of Swift
Updated
5 years ago
Strange data mismatch
Updated
5 years ago
Comments count
1
Needs an environment map for IBL to work ( metals, etc are black )
Updated
6 years ago
Animation not working
Updated
6 years ago
Comments count
7
Material color is not reflected.
Updated
6 years ago
Comments count
1
Further animations support.
Updated
6 years ago
Comments count
2
Seems Tangent vectors are being calculated and handled incorrectly
Updated
6 years ago
Comments count
4
Listed on Khronos Group Repo?
Closed
6 years ago
Comments count
3
lightingEnvironment rendering problem
Closed
6 years ago
Comments count
2
Problematic Models
Updated
7 years ago
Comments count
9