Nicolas Reinhard's repositories
Unity.CSharp.Extensions
Extension Method Library For Unity
Unity.PackageManagerTools
Easy management of Scoped Registry inside Unity's Package Manager
Unity.UIToolkit.Extensions
Extension Methods to better build UI through code using Unity UIElements
Unity.mathx
An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !
Unity.Unzip
Automatic zip file extractor for unity - extracts files on import
Melon-Tonemapper
An efficient Tonemapper to fix ACES Issues - For Unity & Prowl Game Engines
Blendity
Scripts for running Blender 3D inside of Unity
ShaderForge
Visual node-based shader editor for Unity
NuGetForUnity
A NuGet Package Manager for Unity
Unity-Custom-Primitives
Custom Primitives For Unity
Unity-Prefab-Collider-Generator
Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform
UnityLauncherPro
Unity Hub Alternative Project Launcher with time saving features!
Unity-Dependencies-Hunter
This tool finds unreferenced assets by scanning all files in your Unity project.
CSharp-Polynomial-Easing-Functions
C# Ternary, Quintic, Heptic, Nonic, Hendecic, Smoothing Math Functions
github-readme-stats
:zap: Dynamically generated stats for your github readmes
Best-README-Template
An awesome README template to jumpstart your projects!
MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Unity.Mathematics
The C# math library used in Unity providing vector types and math functions with a shader like syntax
UnityInitializeProject
Initialize project automatically with script launched from https://github.com/unitycoder/UnityLauncherPro
Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
FPSSample
A first person multiplayer shooter example project in Unity