Nicolas Reinhard's repositories
FPSSample
A first person multiplayer shooter example project in Unity
NOASSERTION000
Mixture
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
MIT000
ShaderGraphToPNG
Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG
GPL-3.0000
hedera
paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
Language:C#GPL-2.0000
FastNoise_CSharp
FastNoise C# Version
Language:ShaderLab000
Unity-Sprite-Shadows
Enables Shadows For Sprites - And Motion Vectors In Unity