paling (longde123)

longde123

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paling's repositories

Addressables-AssetManager

Pre-loading, Synchronicity, and Pooling for Unity Addressables

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ATAR

Latios Framework Open Project #2 - an Atypical Team with Atyipical Responsibilities

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BitEcs

BitEcs - Lightweight C# Entity Component System framework

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cecil

Cecil is a library to inspect, modify and create .NET programs and libraries.

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cgal-public-dev

CGAL public development

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CustomSRP

Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.

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dotnow-interpreter

A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platforms.

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dotsnav

A fully dynamic planar navmesh for Unity supporting agents of any size

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FastTunnel

expose a local server to the internet. 高性能跨平台的内网穿透解决方案 远程内网计算机 域名访问内网站点 反向代理内网服务 端口转发 http代理

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IL2C

IL2C - A translator for ECMA-335 CIL/MSIL to C language.

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ispc

Intel SPMD Program Compiler

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JoltPhysics

A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.

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media-server

WebRTC Media Server

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Nerdbank.Streams

Specialized .NET Streams and pipes for full duplex in-proc communication, web sockets, and multiplexing

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netbird

Connect your devices into a single secure private WireGuard®-based mesh network with SSO/MFA and simple access controls.

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netproxy

A simple .NETCore based, crossplatform, TCP/UDP proxy that supports ipv6

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nglod

Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes (CVPR 2021 Oral)

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orbit1

The Orbit 1 Legacy Project

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os-tutorial

How to create an OS from scratch

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Otorus

Parallelised torus ray-tracer

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pagefx

Compiler from .NET CIL to Flash byte code used in ActiveReports

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protobuf-1

C# code generator for reading and writing the protocol buffers format

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stratagus

The Stratagus strategy game engine

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stylised-character-controller

A stylised physics based character controller made in Unity 3D.

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Terathon-Container-Library

C++ containers for arrays, lists, maps, hash tables, trees, and graphs.

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Terathon-Math-Library

C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.

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Unity-Car-ECS

A car game built in Unity using the Entity Component System (ECS) and optimized C# code for maximum performance. This game is designed to showcase the power and efficiency of ECS and optimized code in creating a high-performance car game.

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vice

Go channels at horizontal scale (powered by message queues)

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zeebe

Distributed Workflow Engine for Microservices Orchestration

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