TinaLin (linnananan)

linnananan

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Location:China

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TinaLin's starred repositories

Audio-Visualization-Unity

A small project made with Unity to visualize sounds and musics. It was made in personal purpose (to create a view a specific sound as a model for a tattoo...).

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urban-informatics-and-visualization

Urban Informatics and Visualization (UC Berkeley CP255)

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mapbox-unity-sdk

Mapbox Unity SDK - https://www.mapbox.com/unity/

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Akvfx

Azure Kinect plugin for Unity VFX Graph

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Body-Tracking-ARKit

Sample use of Unity's ARFoundation and ARKit3 body tracking

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OpenCVForUnity

OpenCV for Unity (Untiy Asset Plugin)

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Iridescence

Iridescence shader

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NoiseShader

Noise shader library for Unity

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Unity-2018-Shaders-and-Effects-Cookbook-Third-Edition

Unity 2018 Shaders and Effects Cookbook Third Edition, published by Packt

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FireflySparkleMouseFollowTutorial

Script used in my particle mouse trails tutorial (https://youtu.be/QPzs2pTZ2sQ).

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Physarum

Implementation of Physarum- Slime mold behaviour on Unity3D.

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fluid_simulation

This is a repo for simulating fluid using p5js.

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Fluids3D

a real-time 3d fluid simulation with visualization

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navier-stokes-webgl

Stable fluid simulation on GPU using WebGL.

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Fluid_Simulation

Self advection, external force and pressure solve to a velocity field represented by a MaC grid.

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Phillips-Ocean

A ocean using Phillips spectrum in Unity

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GPU-GEMS-3D-Fluid-Simulation

3D fluid simulation on the in Unity

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Wave-Particles-with-Interactive-Vortices

A dx12 river renderer using wave particles with interactive vortices.

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curly-vortex

Faking computational fluid dynamics a la Bridson-Hourihan-Nordenstam's paper "Curl-Noise for Procedural Fluid Flow" See also: gaseous-giganticus: https://smcameron.github.io/space-nerds-in-space/gaseous-giganticus-slides/slideshow.html#1

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particle-attractor-unity

electric & gravitational field effect with unity particles

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Compute-shader-particles

Using Unity's compute shaders to have fun with particles

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Unity_Shaders_Book

:book: 书籍《Unity Shader入门精要》源代码

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FlowingParticles

パーティクルをテクスチャで制御する

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GPU-Particle

using ComputeShader

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Unity-GPU-Particle

gpu particle for unity

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touchFluid

Fluids in TouchDesigner and GLSL

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VectorFields

Scripts to create vector fields and flow maps that can be used in Unreal Engine 4 or Unity 3D for particle VFX.

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FastNoise_CSharp

FastNoise C# Version

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