Evan (leftbones)

leftbones

Geek Repo

Location:Wisconsin, USA

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Evan's starred repositories

NativeScript

⚡ Empowering JavaScript with native platform APIs. ✨ Best of all worlds (TypeScript, Swift, Objective C, Kotlin, Java, Dart). Use what you love ❤️ Angular, Capacitor, Ionic, React, Solid, Svelte, Vue with: iOS (UIKit, SwiftUI), Android (View, Jetpack Compose), Dart (Flutter) and you name it compatible.

Language:TypeScriptLicense:MITStargazers:24126Issues:659Issues:6673

kickstart.nvim

A launch point for your personal nvim configuration

vim-surround

surround.vim: Delete/change/add parentheses/quotes/XML-tags/much more with ease

Harmony

A library for patching, replacing and decorating .NET and Mono methods during runtime

vim-sensible

sensible.vim: Defaults everyone can agree on

cursive

A Text User Interface library for the Rust programming language

Language:RustLicense:MITStargazers:4265Issues:41Issues:537

sonokai

High Contrast & Vivid Color Scheme based on Monokai Pro

Language:Vim ScriptLicense:MITStargazers:1644Issues:12Issues:75

moonsharp

An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.

Language:C#License:NOASSERTIONStargazers:1403Issues:90Issues:263

rgbds

Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color

Language:C++License:MITStargazers:1332Issues:46Issues:695

simple64

Accurate N64 Emulator

Language:CLicense:GPL-3.0Stargazers:944Issues:32Issues:367

NiGui

Cross-platform desktop GUI toolkit written in Nim

Language:NimLicense:MITStargazers:719Issues:28Issues:152

ZGB

Game Boy / Color engine with lots of features

Language:C++License:MITStargazers:698Issues:37Issues:47

raui

Rust implementation of Renderer Agnostic User Interface

Language:RustLicense:NOASSERTIONStargazers:399Issues:7Issues:28

rres

A simple and easy-to-use file-format to package resources

pfetch-rs

A rewrite of the pfetch system information tool in Rust

Language:RustLicense:MITStargazers:262Issues:5Issues:41

naylib

Yet another raylib Nim wrapper

break_infinity.js

A replacement for decimal.js for incremental games who want to deal with very large numbers (bigger in magnitude than 1e308, up to as much as 1e(9e15) ) and want to prioritize speed over accuracy.

Language:TypeScriptLicense:MITStargazers:201Issues:4Issues:62

KaimiraWeightedList

A generic collection for selecting random elements by weight in O(1) in C#

Language:C#License:MITStargazers:164Issues:9Issues:1

sdl2_nim

Wrapper of the SDL 2 library for the Nim language.

Language:NimLicense:NOASSERTIONStargazers:145Issues:10Issues:23

ttyd64

PM64 romhack that adds TTYD's gameplay into the original Paper Mario.

Language:HaskellStargazers:140Issues:10Issues:0

AsepriteAddons

Lua scripts for Aseprite add-ons.

Language:LuaLicense:GPL-3.0Stargazers:128Issues:6Issues:1

oot-indigo-mod

Patch file release repo for OOT Indigo mod.

dimooper

Digital Music Looper

Sparkle

A fast, Cross-platform .NET 8 C# 12 game engine.

Language:C#License:MITStargazers:109Issues:10Issues:13

OpenWorld

A Free Multiplayer Mod For Rimworld

rlImGui-cs

A Raylib-cs integration with DearImGui

Language:C#License:ZlibStargazers:62Issues:2Issues:16

raylib-cpp-cmake-template

A small Raylib C++ template that uses CMake, LDtk, and Box2d

game-boy-macro-camera

A smaller Game Boy Camera cart PCB with macro capability

License:NOASSERTIONStargazers:43Issues:1Issues:0

opencl-csharp

OpenCl usage in C# via Cloo.

Language:C#Stargazers:18Issues:3Issues:0