laurentopia's repositories
AI-Influence-Map-using-COMPUTE-SHADER-and-ASYNC
AI - Influence map using a compute shader and async gpu readback
AI-Avoidance
iNav avoidance using a neural net
M5-Signal-Multimeter
Displays THD, FFT, Oscillo of a signal
eSPI_sprite_speed_draw
draw to sprite
nexstar_gps
Branch of NexStar GPS Arduino code with improved serial interface and GNSS support.
arduino-esp32
Arduino core for the ESP32
betaflight
Open Source Flight Controller Firmware
Entitas-init-from-a-scene
An example of how to initialize a scene easily from a scene. Good for level designers.
inav
INAV: Navigation-enabled flight control software
Indirect-Rendering-With-Compute-Shaders
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
Mailspring-Theme-Starter
A starting point for creating your own custom Mailspring themes!
Maix_Toolbox
Maix Toolbox: Collections of model scripts
SaintsField
A Unity Inspector extension tool focusing on script fields inspector enhancement
simple-light-probe-placer
Simple Light Probe Placer
unity-procedural-animation
A procedural animation movement system made for bugs and other spider-like creatures
UnityTimelineEvents
Adds ability to execute arbitrary code, with int, bool, float, string and enum values, at both runtime and edit time, from Unity timelines.
VertexAnimation
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
VHACD-Unity
Unity implementation of V-HACD. Creates accurate convex colliders with correctly wrapped concave segments.
VolumetricLights
Volumetric Lights for Unity