Tiago Chaves's repositories
kaleidoscopy
Implementation of LLVM's "Kaleidoscope" toy language
wgpu-native
Native WebGPU implementation based on wgpu-core
fast_obj
Fast C OBJ parser
machine-learning
Assignments from Machine Learning (MC886)
rust-playground
Learning experiments with Rust 🦀
glow
Toy OpenGL renderer written in C99
advent-of-code
Solutions for Advent of Code 202{0,1} 🦀
tev
High dynamic range (HDR) image comparison tool for graphics people. With an emphasis on OpenEXR images.
uc-compiler
A compiler for the uC (micro C) programming language
cuda-ray-tracer
A simple CUDA accelerated ray tracer
stb
stb single-file public domain libraries for C/C++
Open3D
Open3D: A Modern Library for 3D Data Processing
AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
TanksAndTemples
Toolbox for the TanksAndTemples benchmark website
uavmvs
UAV capture planning for MVS reconstructions
tartanair_tools
TartanAir dataset tools and samples
ai-intro
Projects from Introduction to Artificial Inteligence (MC906)
appleseed
A modern open source rendering engine for animation and visual effects
blenderseed
appleseed plugin for Blender
ray-tracer
A simple recursive ray tracer
large-i-mean-venti
(Re)implementations of interesting problems for learning and referencing
clisp
A Lisp interpreter written in C99
tiny-renderer
Software 3D renderer (without any third-party libraries)
shaders-playground
GLSL snippets (mostly) from The Book of Shaders
react-native-test-app
First app using React Native + Redux + React Navigation
intimo
Hiding audio on video frames in real-time
DroneRescue
This sample demonstrates how to bring AI to edge devices, by using AirSim to generate synthetic training data for a Custom Vision model and then how to deploy the model to edge devices.
nene
Toy neural network implementation that only requires NumPy