Tim Lau (lauhotin)

lauhotin

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Tim Lau's starred repositories

Buff-In-TopDownShooter

The best game skill system framework

Language:C#Stargazers:299Issues:0Issues:0

Unity3D-Turn_Based_RPG

Unity project to emulate the style of turn based JRPG games. Heavily inspired by Octopath Traveler and FF7.

Language:C#License:GPL-3.0Stargazers:29Issues:0Issues:0

GameExperiencesPlugin

An Unreal plugin for defining modular extensions to game modes that leverage the GameFeatures plugin. Based on Lyra experiences.

Language:C++License:MITStargazers:6Issues:0Issues:0

fresh_cooked_tweens

Tweens for Unreal Engine, with C++ API and Blueprint support

Language:C++License:MITStargazers:195Issues:0Issues:0

SandboxSharing

Your Sandbox project used for UE4 tutorials

License:MITStargazers:5Issues:0Issues:0

Narxim-GAS-Example

A basic setup for using Epic's Gameplay Ability System.

Language:C++License:MITStargazers:238Issues:0Issues:0

UnrealEngine-ObjectPool

Unreal engine plugin providing an object pool packaged in a world subsystem for easy use.

Language:C++Stargazers:46Issues:0Issues:0

UE5-BulletHell

This project recreates some of the bosses from PS5 Housemarque's Returnal, a third person shooter bullet hell.

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ue-plugin-sha256

Unreal Engine Plugin providing SHA256 functions.

Language:C++License:MITStargazers:11Issues:0Issues:0

MultiplayerCourseBlasterGame

A complete multiplayer shooter project. This project accompanies the Udemy course that teaches how to create it.

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SPUD

Steve's Persistent Unreal Data library

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ue5_gas_multiplayer

https://www.udemy.com/course/advanced-unreal-engine-5-multiplayer-gameplay-programming/

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grok-1

Grok open release

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EldenRingInventory

Implementation of the inventory system from the Elden Ring demo.

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Steam-Deck-Guide

Steam Deck Guide. Learn all about the Tools, Accessories, Games, Emulators, and Gaming Tips that will make your Steam Deck an awesome Gaming Handheld or a Portable Computer Workstation.

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DSAnimStudio

Direct3D-Accelerated Dark Souls TAE Editor

Language:C#License:MITStargazers:407Issues:0Issues:0

UE5_CommonConversationSample

Sample for UE5's CommonConversation Feature

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MounteaDialogueSystem

Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.

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UE4_Paragon_Anims_on_Mannequin

This project is a retarget of the Paragon animations onto the UE4 Mannequin. This project is only licensed for use with Epic Unreal Engine and all uses must comply with their license agreement.

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InventorySample

Basic Inventory Sample

License:MITStargazers:7Issues:0Issues:0

modding-wiki

A wiki repository for Sekiro modding.

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SoulsAI

Cleaned-up Dark Souls AI scripts that provide a better starting point for modding.

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fluid-hierarchical-task-network

A simple HTN planner based around the principles of the Builder pattern.

Language:C#License:MITStargazers:327Issues:0Issues:0

UE5_Melee_Soulslike-

Basic soulslike combat in blueprints

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GameplayAbilitySystem_Aura

Online repo for Gameplay Ability System Course

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KawaiiPhysics

KawaiiPhysics : Simple fake Physics for UnrealEngine4 & 5

Language:C++License:MITStargazers:1864Issues:0Issues:0

ComponentCameraSystem

Open-sourced versions of ComponentCameraSystem. Feel free to download and use it. Purchase the full and up-to-date version at UE's marketplace: https://www.unrealengine.com/marketplace/product/7dd53db6fd3a4ccfa4c35e6b2125b742

License:MITStargazers:3Issues:0Issues:0

MooaToon

The Ultimate Solution for Cinematic Toon Rendering in UE5

Language:PythonLicense:NOASSERTIONStargazers:451Issues:0Issues:0

Unreal-Engine-Cel-Shading

Public page for my fork of UnrealEngine 5 where I build cel shading and an outline shader directly into the engine's rendering for performance reasons 👌

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TrialsOfManaShaders

Reverse engineered UE4 shaders from Trials of Mana

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