Tim Lau (lauhotin)

lauhotin

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Tim Lau's repositories

3-Modifiers-And-Abilities

Customise character abilities, weapons, characters and enemies. This includes multiple damage types, modifiers, sounds, animations. By the end you can create your core combat experience. (REF MA_RPG) http://gdev.tv/rpggithub

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ActionRPGGame

Unreal Engine 4 Action RPG type game starter kit.

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angular-mat-table-crud

CRUD operations for the Angular Material Table

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EventDriven_StateMachine

An Unreal Engine C++ game, featuring event-driven state machines

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FMGInvSys

FMG Inventory System, or FMGInvSys, is an Unreal Engine plugin, that features uniquely flexible item combinations and item widget setup.

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FreakyJolly.com

This repository mainly having demo projects which we discuss on web tutorials or some experiments :)

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GASContent

Repo to gather all Gameplay Ability System content for UE4

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mat-table.filterPredicate

Angular Material Table .filter .filterPredicate

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grid-inventory-plugin

A grid based inventory system plugin and a sample project for unreal engine.

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InventorySystemCPP

UE4 Inventory System project developed essentially on C++.

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ngx-mat-select-search

Angular component providing an input field for searching / filtering MatSelect options of the Angular Material library.

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simple-yet-powerful-srt-subtitle-parser-cpp

A single header simple, powerful and full blown srt subtitle parser written in C++.

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TagStateMachine

StateMachine for Unreal Engine using gameplay tags

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third-person-camera

Sample code of the talk "Six Ingredients for a Dynamic Third-Person Camera" at Unreal Fest Europe 2018.

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UE-Event-Manager

Simple C++ Event Manager that is exposed to UE4 editor, meaning that one can define events using DataTables within Editor instead of hard-coding them in C++.

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UEProject_Elementus

A template that can be used to start projects that will use some new features that come with Unreal Engine 5 as well as powerful existing features like the GAS and others.

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Unreal-Melee-Combat-System

A soulslike melee combat system on unreal by blueprint (Unreal 5.1)

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