lalalaQAQ

lalalaQAQ

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TinyOptimization-GPU-GEMS-3D-Fluid-Simulation

Tiny Optimization of GPU-GEMS-3D-Fluid-Simulation

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Position-Based-Dynamics

Position based dynamics in Unity

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GPU-GEMS-2D-Fluid-Simulation

2D fluid simulation in Unity

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Ceto

Ceto: Ocean system for Unity

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UnityHDRPSimpleWater

Simple water shader prepared with ShaderGraph in Unity 2018.3.6

License:MITStargazers:301Issues:0Issues:0

water-demo

A port of Evan Wallace's "Water Demo" for WebGL to Unity.

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Unity-Volumetric-Light

A powerful volumetric light plugin based on post-processing in Unity3D

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BlendLuxCore

Blender Integration for LuxCore

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LuxCoreTestScenes

A repository of complex LuxCore test scenes

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glTF-Sample-Models

glTF Sample Models

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Ocean-simulation-with-gestner-wave

An ocean simulation experiment with gestner wave, using optix

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vk_raytrace

Ray tracing glTF scene with Vulkan

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godRay

for making a god Ray

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RTX-Mesh-Shaders

Different mesh shading techniques using the NVIDIA RTX (Turing) technology.

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my_leetcode

A place to store my code for leetcode

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Cpp_houjie

侯捷C++课程PPT及代码,动手学起来

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GPU-path-tracing-with-CUDA-tutorial-3

The code in this tutorial implements a BVH acceleration structure

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Scotty3D

3D graphics software for mesh editing, path tracing, and animation

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asst3_pathtracer

CMU 15-462/662 Assignment 3: A Mini-Path Tracer

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