kugi's starred repositories
directx12-seed
✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling.
AnimatableVolumeComponent
This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP.
sdf_shadow_threshold_map
Create a Shadow Threshold Map by interpolating SDF
ikulab-motion-viewer
Motion viwer created in C++ and Vulkan
OpenSubdiv
An Open-Source subdivision surface library.
PAX_SAPIENTICA
🌿: ABM & GIS for philological, archaeological, and anthropological data.
SIMD_Matrix
I will measure speed calculate of matrix when use SIMD.
Diffraction
Real-time Optical Diffraction Simulation by use of Angular Spectrum Method
DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
v8-randomness-predictor
Using z3 to predict `Math.random` in v8
WebGPU-utils
A bunch of utility functions for WebGPU
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
RayTracingDenoiser
NVIDIA Ray Tracing Denoiser