kparnis3 / GameJam-2022

Code and Report relating to the 72-hour University GameJam competition

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GameJam-2022

Code and Report relating to the 72-hour University GameJam competition

Theme

As our GameJam 2022 entry, we developed “State of mind”. A game designed using unity game engine and scripted using the language C#. Our theme for this year’s GameJam was Mental Health. In line with this, we came up with the idea of creating a single player game – an elderly man. The player who has Alzheimer’s disease must work through the different levels, to see the different stages of Alzheimer’s. The aim of our game is to collect as many memories as possible without the character being hit by enemies, in order see how Alzheimer’s disease affects the memories of someone. In order for the character to move, the person playing the game must choose his preference from either using the wasd keys, or the arrow keys along with the shift key to dash. State of mind is set in the mind of the elderly man. The mind is made to look like a maze, in which the player has to navigate through to collect the memories and avoid the enemies.

Video

GameAI.-.2022.-.Group.7.mp4

About

Code and Report relating to the 72-hour University GameJam competition

License:MIT License


Languages

Language:C# 100.0%