kopffarben's repositories
VL.StandardLibs
A collection of standard libraries for vvvv including VL.Stride, VL.Skia, VL.ImGui
GammaLauncher
A simple launcher for VVVV Gamma
VL.Stride
VL library with tools and nodes to ease the patch workflow with Stride (fka Xenko).
mage
MAGE - Memgraph Advanced Graph Extensions :crystal_ball:
vl.avro
An Avro implementation for VL
gpu-jupyter
Leverage the flexibility of Jupyterlab through the power of your NVIDIA GPU to run your code from Tensorflow and Pytorch in collaborative notebooks on the GPU.
Avalonia.Markup.Declarative
Provides helpers for declarative ui in C#
Stridelonia
Stride plugin which allows running Avalonia on Stride
RuntimeBPs
This project allows for visual scripting in UE4 similar to Blueprints, but at runtime. The way this is set up does not make use of any UE4 boilerplate and could with a few adjustments be used in another engine.
VL.Devices.AzureKinect
Set of nodes to use Azure Kinect with vl
PivotTool
Pivot Tool for Maya
unreal_tools
Blender 3D scripts for storing vertex data for use in a vertex shader.
UE4-Plugin-OffAxis
This plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer
MagicOnion
Unified Realtime/API Engine for .NET Core and Unity.
NetFabric.DoublyLinkedList
An alternative to LinkedList<T> with reverse operation and enumeration without allocation.
NetFabric.Hyperlinq
High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.
HPCsharp
High performance algorithms in C#: SIMD/SSE, multi-core and faster
ConsoleAppFramework
Micro-framework for console applications to building CLI tools/Daemon/Batch for .NET Core, C#.
Ulid
Fast .NET C# Implementation of ULID for .NET Core and Unity.
LogicLooper
A library for building server application using loop-action programming model on .NET Core.
MasterMemory
Embedded Typed Readonly In-Memory Document Database for .NET Core and Unity.
NoAlloq
LINQ for Span<T>, without memory allocations.
cs-script
C# scripting platform
DirectX12GameEngine
DirectX 12 .NET game engine