Kim Kulling (kimkulling)

kimkulling

Geek Repo

Company:Draeger Safety

Location:Germany, Luebeck

Home Page:https://www.kimkulling.com

Twitter:@KimKulling

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Kim Kulling's repositories

osre

An open source render engine

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openddl-parser

A simple and fast OpenDDL Parser

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cppcore

My core for most of my projects ...

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tiny_ui

My tiny ui-lib, mostly used for OSRE and games

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Minecraft_TurtleApi

An object oriented abstraction of the turtle api in the Minecraftmod Computercraft.

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traglast

FE-Solver

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GettingInShapes

First try at a rendering suite for shapes in Win/DirectX C++

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osre_doc

The OSRE Documentation repo

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raylib

A simple and easy-to-use library to learn videogames programming

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shoppinglist

The Shopping-List-Repo

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Urho3D

Cross-platform 2D and 3D game engine

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awesome-software-patreons

💻A curated list of awesome programmers and software-related Patreon accounts.

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glTF

glTF – Runtime 3D Asset Delivery

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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godot-docs

Godot Engine official documentation

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hunter-simple

Simple example of using Hunter package manager

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JT-file-parser

A tool to parse JT files and import to Blender

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oss-fuzz

OSS-Fuzz - continuous fuzzing of open source software.

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renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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Torque2D

MIT Licensed Open Source version of Torque 2D game engine from GarageGames

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VCTRenderer

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/

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vulkan-renderer

A new 3D game engine using modern C++ and Vulkan API

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zip

A portable, simple zip library written in C

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