khskarl / tori

Cross-platform game engine on C++17 and OpenGL

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Tori / トーリ

Tori is a work in progress game engine made for studying game engine development and modern real time rendering techniques. It uses a Physically Based Rendering workflow, OpenGL and is targeted for Linux, Windows and MacOS.

Tori

Dependencies

  • GLFW3
  • GLEW
  • GLM (0.9.8.4)
  • dear imgui (1.50)

On Ubuntu and derivatives, use the following command to install dependencies:

apt-get install libglm-dev libglew-dev libglfw3-dev

Building

It uses GENie for managing the project. More info eventually.

What does it do?

Works :')

Why "Tori"?

The name Tori stands for bird in Japanese, represented by the kanji 鳥 (トーリ). This name was chosen because I like how 'Tori' sounds, and who doesn't like feathery flying poopers descendants from dinossaurs?

About

Cross-platform game engine on C++17 and OpenGL

License:MIT License


Languages

Language:C++ 90.6%Language:GLSL 7.2%Language:Lua 2.3%