Karll Henning's repositories
curl-boids
Fun p5js sketch combining Craig Reynolds' Boids and Bridson's Curl-Noise.
distantly-smooth-fluid
Play with it: https://distantly-smooth-fluid.netlify.com/
neat-experiment-unity
NEAT (NeuroEvolution of Augmenting Topologies) experiment in a simple car racing game in Unity
differential-lines
Differential lines in Nannou
vct-hybrid-voxelization
A terrible voxel cone tracing implementation with hybrid voxelization
kgb-emulator
kGB as in Karll's Game Boy emulator. A silly Classic Game Boy emulator written in C++17
amethyst
Data-oriented game engine written in Rust
awesomest-nes
Yay. NES coop emulator
colorama
A Gem for extracting the most prevalent colors from an image
genetic-thing
Simple generic tool for genetic algorithms in Rust
regl-line
Flat 2D and 3D line rending with Regl for WebGL
texture-synthesis
🎨 Example-based texture synthesis written in Rust 🦀