Giters
keijiro
/
KinoMotion
Motion blur post-processing effect for Unity
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Stargazers:
645
Watchers:
34
Issues:
18
Forks:
76
keijiro/KinoMotion Issues
Frame Blending produces weird lighting artifacts
Updated
8 months ago
Add documentation and examples
Closed
2 years ago
Comments count
3
HDRP Support?
Closed
2 years ago
Comments count
1
skin mesh obj has render artifects on mobile
Closed
2 years ago
Comments count
1
Does not seems to work in LWRP in Unity 2018.4x
Closed
4 years ago
Comments count
1
UV Scrolling support ?
Closed
6 years ago
Comments count
1
mobile optimized one
Closed
7 years ago
Really messes with default particle system
Closed
7 years ago
Comments count
2
The far clipping plane set to >1000 cause some artifacts
Updated
8 years ago
Comments count
7
strange encoding and without test demo.
Closed
8 years ago
Comments count
1
Output is vertically flipped when used with Exr Rec
Closed
8 years ago
Comments count
4
Does not work correctly with orthographic cameras
Closed
8 years ago
Comments count
10
Fix business type of License into business game.
Closed
8 years ago
Comments count
1
Should check if R10G10B10A2 format before using it.
Closed
8 years ago
Comments count
1
windows Visual Studio - update !?
Closed
8 years ago
Comments count
3
Y-flip with forward + AA on Windows
Closed
8 years ago
Comments count
1
error Unity
Closed
8 years ago
Comments count
1
Error: MotionVectors
Closed
8 years ago
Comments count
2