Minjae Jung (keep9oing)

keep9oing

Geek Repo

Company:UNIST

Location:Ulsan, Korea

Home Page:https://ropiens.tistory.com/

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ropiens

Minjae Jung's repositories

DRQN-Pytorch-CartPole-v1

Deep recurrent Q learning on CartPole-v1 environment

GNN_RL

reinforcement learning with pytorch geometric library

MRTA_DRL

The deep reinforcement learning method for multi-robot task allocation problem SR-ST-TA

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consensus-based-bundle-algorithm

Implementation of Consensus Based Bundle Algorithm (CBBA) with python

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Sequential-Greedy-Algorithm

sequential greedy algorithm for multi robot task allocation

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PG-Family

Basic PG Reinforcement algorithms

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Task_Allocation_MILP_Gurobi

task allocation modeling with the Gurobi (Academic License)

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uav_comm_relay

UAV communication relay algorithm to support fleet mission

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VectorizedMultiAgentSimulator

VMAS is a vectorized framework designed for efficient Multi-Agent Reinforcement Learning benchmarking. It is comprised of a vectorized 2D physics engine written in PyTorch and a set of challenging multi-robot scenarios. Additional scenarios can be implemented through a simple and modular interface.

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AirSim

Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research

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deap

Distributed Evolutionary Algorithms in Python

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difftaichi

10 differentiable physical simulators built with Taichi differentiable programming (DiffTaichi, ICLR 2020)

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DQN-Family

DQN variants

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gym-herding

Leader-agent herding OpenAI Gym Environment

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MADRL

Repo containing code for multi-agent deep reinforcement learning (MADRL).

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OpenRA

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

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robotic-warehouse

Multi-Robot Warehouse (RWARE): A multi-agent reinforcement learning environment

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spot_mini_mini

Deploying minimal-body-acceleration policy on Spot Micro quadruped using Reinforcement Learning as an Optimization Technique over an Open-Loop Bezier Gait.

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swarming_sim

A simulator for commonly-used swarming techniques.

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TaxiSimulatorOnGraph

This is the official implementation of "Optimizing Large-Scale Fleet Management on a Road Network using Multi-Agent Deep Reinforcement Learning with Graph Neural Network" (WIP)

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TSP_DRL_PtrNet

PyTorch1.6, "Neural Combinatorial Optimization with Reinforcement Learning", Pointer Networks, Deep RL(Actor-Critic), Traveling Salesman Problem

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