kaosat-dev / Blenvy

Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender

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Import the background shader in a more accurate way

janhohenheim opened this issue · comments

Related: bevyengine/bevy#12280

You can find all relevant info in the linked issue. It seems like using an EnvironmentLightMap is the way to go. I'm working on a PR right now :)