Julian Dunskus (juliand665)

juliand665

Geek Repo

Location:Zurich, Switzerland

Home Page:https://juliand665.com

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Julian Dunskus's repositories

Dynamic-FPS

Improve performance when Minecraft is in the background

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UserDefault

Swifty User Defaults thanks to Property Wrappers

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CGeometry

Simple Operators for CoreGraphics Geometric Constructs

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Colorizer

A tool to apply colors to images serially, for applications which require static textures *coughminecraftcough*

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juliand665

Profile Readme

HandyOperators

a tiny collection of operators to help clean up your code

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Iterecipe

A recipe app built around iterating on a recipe over time.

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prusti-dev

A static verifier for Rust, based on the Viper verification infrastructure.

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Satisplannery

A production planning app for Satisfactory

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Advent-of-Code-2019

Look if you dare! https://adventofcode.com/2019

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AoC-Helpers

A collection of helpers I use for solving Advent of Code

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Clarity-Theme

An Xcode theme with light and dark variants

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clarity-vscode

A pair of themes for matching aesthetics across dark and light mode.

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Codability

Experimenting with Swift Macros for customizable Codable synthesis

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Cubism

A speedcubing companion app for iOS, along with a Swift implementation of Kociemba's algorithm.

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ErgonomicCodable

A couple of tools to make Codable less of a pain when you're working with external representations it doesn't like.

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GraphQLBuilder

Experimenting with a novel approach to interacting with GraphQL from Swift.

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next-image-export-optimizer

Use Next.js advanced <Image/> component with the static export functionality. Optimizes all static images in an additional step after the Next.js static export.

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Password-Trainer

A tiny app for learning passwords by heart with spaced repetition.

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play-dl

Forking play-dl because I'm running into issues.

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Protoquest

Simple architecture for making HTTP requests of various kinds, based on protocols and Combine.

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qrates

A framework for large scale analysis of the Rust ecosystem.

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qrates-eval

Collection of data from Qrates, scripts used to gather it, and a notebook to analyze it.

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raytracer-rust

that old n-dimensional raytracer idea, but in rust this time

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Remote-MGFXC

Remotely execute MGFXC to compile MonoGame effects on non-Windows platforms.

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swift-evolution

This maintains proposals for changes and user-visible enhancements to the Swift Programming Language.

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XP-Rebalance

Addresses many issue in the vanilla XP (enchanting/repairing/etc.) system that I've grown increasingly annoyed with over the years.

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