João Pedro São Gregorio Silva's starred repositories
ESP32-BLE-Gamepad
Bluetooth LE Gamepad library for the ESP32
GodotTouchInputManager
Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.
GodotDynamicInventorySystem
Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild
sotn-decomp
Decompilation of Castlevania: Symphony of the Night (PSX+Saturn)
godot-deformablemesh
Addon to deform 3D meshes using customizable deformers at run-time.
roBrowserLegacy
This is a continuation of the original robrowser. All credits to the original creators and the new ones :)
skelerealms
An open world RPG framework for Godot 4.
boujie_water_shader
Godot 4.x water shader
godot_terrain
Custom Godot Engine Build with Terrain Module
godot-flexbox
Flexible and efficient UI layout using Flexbox via Yoga for Godot. ⚡
godot-nishita-sky-with-volumetric-clouds
Dynamic sky with volumetric clouds in godot
HeartGraph
A generic runtime node graph editor and viewer for Unreal Engine
godot-curvemesh
Addon to generate customizable cylindrical meshes from 3D curves
godot-interaction-system
A simple 2D/3D interaction system for Godot 4.
ShortCutes
Creates executable ShortCutes for your emulator games
Mixamo-To-Godot
This is a Blender 2.9 script for importing mixamo Models to Godot-3
ragnarokresearchlab.github.io
Documentation that covers the technical aspects of Ragnarok Online
sunshine-steam-adapter
A set of tools to automatically sync your Steam library with Sunshine/Nvidia Gamestream
fluid-sim-godot
Project for the DH2323 Computer Graphics and Interaction course