Jason Knight (jknightdoeswork)

jknightdoeswork

Geek Repo

Company:Winterpixel Games

Home Page:gooberdash.winterpixel.io

Github PK Tool:Github PK Tool

Jason Knight's starred repositories

Gogh

Gogh is a collection of color schemes for various terminal emulators, including Gnome Terminal, Pantheon Terminal, Tilix, and XFCE4 Terminal also compatible with iTerm on macOS.

Language:ShellLicense:MITStargazers:8952Issues:105Issues:200

msdfgen

Multi-channel signed distance field generator

Language:C++License:MITStargazers:3792Issues:97Issues:132

scatter

Godot engine addon to randomly fill an area with props or other scenes

Language:GDScriptLicense:MITStargazers:1945Issues:52Issues:148

miniquad

Cross platform rendering in Rust

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protongraph

Experimental node-based software for procedural content generation

Language:GDScriptLicense:MITStargazers:1289Issues:51Issues:82

pcui

UI component library for web-based tools

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anima

Godot: run sequential and parallel animations with less code

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Godot_goodies

Collection of nice stuff for Godot

MRTK-Quest

MRTK-Quest: Mixed Reality Toolkit (MRTK) extension bridge for Oculus Quest + Rift / S

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HandPosing

Pose authoring using handtrackingon Quest

Language:C#License:MITStargazers:337Issues:15Issues:48

HPTK

Hand Physics Toolkit

Language:C#License:MITStargazers:328Issues:17Issues:19

FBX2glTF

A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.

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ShellFurGodot

Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands.

Language:GDScriptLicense:MITStargazers:297Issues:10Issues:8

csDelaunay

Voronoi Diagram C# Implementation

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unity-quickhull

An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls

Language:C#License:MITStargazers:174Issues:10Issues:7

Godot-Post-Process-Outlines

A set of shaders and a custom camera node to easily integrate post process outlines into your game. Works with both 2D and 3D games.

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quickfracture

A real-time destruction effect for 3D meshes, written for Unity

Language:C#License:MITStargazers:133Issues:14Issues:0

proton_trail

A 3D trail add-on for the Godot engine

Language:GDScriptLicense:MITStargazers:131Issues:14Issues:2

blaze

Multi-threaded, CPU-based vector graphics rasterizer.

Language:C++License:MITStargazers:107Issues:2Issues:3

HatchingShader

Hatching shader implementation for Unity

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godot-vs-rapier

compare gdnative rust based physics against Godot built-in physics

geometry_helper

Godot addon for geometry generation tools

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polygon_path

A custom 3d curve node for Godot engine, used as a basis for other addons

Language:GDScriptLicense:MITStargazers:48Issues:8Issues:12
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stippling-effect

A stippling post-processing effect for Unity

Language:C#License:MITStargazers:32Issues:2Issues:0

NCGameControllerUnity

Plugin to get input and glyphs from Apple's GameController framework into Unity

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network_manager

Full networking stack for Godot supporting mid-game joining and entity state replication.

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unity-icechest

A collection of Unity scripts and utilities I've built up over the years

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Signed

Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.

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