Jim Susinno (jimbo00000)

jimbo00000

Geek Repo

Location:Boston MA

Home Page:http://jimbomania.com

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Jim Susinno's repositories

RiftRay

Step into the worlds of Shadertoy with an Oculus Rift.

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RiftSkeleton

A basic OpenGL app for the Oculus VR SDK.

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kinderegg

Package your shadertoys into demo productions.

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foguete

Luajit demo framework based on rocket

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OculusGlfwSkeleton

Multi-monitor cross-platform OpenGL app skeleton for Oculus Rift using the Glfw3 framework

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KinectWithOpenGL

Why do these point clouds look so flat?

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SeaSnake

VR Game Jam

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Flickercladding

Stylish skin designs for your android

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jimbo00000.github.com

Blog - http://jimbo00000.github.io/

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MinimalOculusApp

The Oculus app tutorial from https://developer.oculusvr.com/wiki/index.php?title=Minimal_Oculus_Application adapted to CMake for portability.

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OmniPano

Omnidirectional Stereoscopic Panorama Viewer for Oculus Rift

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OpenGLMultiSkeleton

Windows/Linux GL app skeleton in Glut, Glfw, SDL or Pez.

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Rift-Volume

Volumetric Rendering in the Rift

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RiftTrackerDisplay

Display the output of the Oculus Rift's Tracker

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AntTweakBar

Philippe Decaudin's AntTweakBar with slight modifications to build on PCBSD

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apitest

Simple comparison framework for APIs

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Arduino_Core_STM32

STM32 core support for Arduino

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capow

Continuous valued cellular automata.

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glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.

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ground-control

GroundControl is a featured Windows GNU Rocket editor.

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libretro-samples

A set of samples to illustrate libretro API.

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meetup-attendance-graph

D3 graph of Meetup attendance

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OpenGL-Boilerplate

Just enough C++ and CMake code to get you a window with a GL context from Glfw.

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OpenGL-Examples

A collection of simple single file OpenGL examples

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OSVR-Core

The core libraries, applications, and plugins of the OSVR software platform.

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RiftSkel-With-Dashboard

Adding the DashboardScene to the basic RiftSkeleton.

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rocket

GNU Rocket Git mirror

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