jelly's repositories

AqHax-CSGO

Simple CSGO Hack

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bddisasm

bddisasm is a fast, lightweight, x86/x64 instruction decoder. The project also features a fast, basic, x86/x64 instruction emulator, designed specifically to detect shellcode-like behavior.

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entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

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flopnite-ue4

A remake of the popular battle royale game, Fortnite, made in Unreal Engine 4 and integrated with Amazon GameLift

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fpinspect

Inspect floating point computations

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FrmeZ

Simple ESP hack for Counter-Strike: Global Offensive, written in C++. Rendering and GUI powered by D3D9.

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GarHal_CSGO

A project that demonstrates how to screw with CSGO from Kernel Space. (CSGO Kernel Cheat/Hack) All cleaned up, and with updated offsets.

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gpuvis

GPU Trace Visualizer

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hollows_hunter

Scans all running processes. Recognizes and dumps a variety of potentially malicious implants (replaced/implanted PEs, shellcodes, hooks, in-memory patches).

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incbin

Include binary files in C/C++

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kamiFaka

一款基于VUE3.0的高颜值卡密发卡系统,特别适合虚拟商品、知识付费等。

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lcui-router-app

A very simple browser-like application to show the LCUI and LCUI Router features

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linux-csgo-external

Linux CS:GO external cheats with X11 overlay.

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LumixEngine

3D C++ Game Engine - yet another open source game engine

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Lumos

Cross-Platform C++ 2D/3D game engine

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McDota

Dota 2 Linux Cheat

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MemProcFS

The Memory Process File System

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Open3D

Open3D: A Modern Library for 3D Data Processing

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OpenGL-Registry

OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry

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PBR

An implementation of physically based shading model & image based lighting in various graphics APIs.

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pe-sieve

Scans a given process. Recognizes and dumps a variety of potentially malicious implants (replaced/injected PEs, shellcodes, hooks, in-memory patches).

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PyTschirper

GUI program to demonstrate the pytshirp Python MIDI synthesizer bindings, in particular for the Sequential Prophet Rev 2

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rbdl

RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.

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simbody

High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.

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stepmania

Advanced rhythm game for Windows, Linux and OS X. Designed for both home and arcade use.

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TitanHide

Hiding kernel-driver for x86/x64.

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