John de Plume's starred repositories
kubernetes-the-hard-way
Bootstrap Kubernetes the hard way. No scripts.
timescaledb
An open-source time-series SQL database optimized for fast ingest and complex queries. Packaged as a PostgreSQL extension.
automerge-classic
A JSON-like data structure (a CRDT) that can be modified concurrently by different users, and merged again automatically.
rendertron
A Headless Chrome rendering solution
Realtime_Multi-Person_Pose_Estimation
Code repo for realtime multi-person pose estimation in CVPR'17 (Oral)
glTF-Sample-Models
glTF Sample Models
LiteNetLib
Lite reliable UDP library for Mono and .NET
Zenject-2019
Dependency Injection Framework for Unity3D
web-udp-public
Public demand for Web UDP
Netcode.IO.NET
A pure managed C# implementation of the Netcode.IO spec
Hazel-Networking
Hazel Networking is a low level networking library for C# providing connection orientated, message based communication via TCP, UDP and RUDP.
CaptainsMess
A local multiplayer networking library for making games like Spaceteam in Unity
i18n-unity-csharp
Lightweight internationalization for use with C#, uses common __('...') syntax.
UnityTexturePainter
Simple example of painting straight onto a mesh with a shader
NewtonVR-Multiplayer
Extends NewtonVR with capabilities for multiplayer and playback of recorded movements and interactions. See the wiki for changes and usage info:
HazelTestUDPClientUnity
Unity Test Client Hazel UDP