Robert Campbell's repositories
BansheeEngine
Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting
detex
Low-level library for decompression and manipulation of texture blocks compressed using formats such as BC1/DXT1/S3TC, BC2-BC3, BC4/RGTC1, BC5/RGTC2, BC6 (BPTC_FLOAT), BC7 (BPTC), ETC1 and the ETC2 family, loading of KTX and DDS files, and conversion between pixel formats
EasyNetQTest
Event and command system test using easynetq/rabbitmq
prototypes
Resources for quick prototyping.
RBACProject
ASP.NET Core Project implementing role based and permission based access control.
SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
SPIRV-Headers
SPIRV-Headers
terraform-aws-ecs
A Terraform module that creates an ECS Docker cluster and services
terraform-ecs
AWS ECS terraform module
turbobadger
Small footprint UI library for hardware accelerated games & applications
TurnBasedBattleSim
Turn based battle sim in Xenko
ultraviolet-samples
Sample projects for the Ultraviolet Framework.
ultraviolet-templates
.NET Core project templates for the Ultraviolet Framework.