Robert Campbell (jayrulez)

jayrulez

Geek Repo

Company:Startup Jamaica

Location:Canada

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startupjamaica

Robert Campbell's starred repositories

pulumi

Pulumi - Infrastructure as Code in any programming language 🚀

Language:GoLicense:Apache-2.0Stargazers:20267Issues:193Issues:7080

pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

Language:C++License:BSD-2-ClauseStargazers:4841Issues:256Issues:243

turbulenz_engine

Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.

Language:TypeScriptLicense:MITStargazers:4485Issues:266Issues:44

runtime

A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.

Language:TypeScriptLicense:MITStargazers:3895Issues:63Issues:587

cpp-game-engine-book

从零编写游戏引擎教程 Writing a game engine tutorial from scratch

Language:C++License:GPL-3.0Stargazers:2680Issues:35Issues:9

DagorEngine

Dagor Engine and Tools source code from Gaijin Games KFT

Language:C++License:NOASSERTIONStargazers:2115Issues:38Issues:54

EveryRay-Rendering-Engine

Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

Language:C++License:MITStargazers:593Issues:5Issues:94

moddio2

HTML5 multiplayer game engine

Language:JavaScriptLicense:MITStargazers:473Issues:6Issues:116

Engine

C++ Game Engine (Under Construction!)

Language:C++License:NOASSERTIONStargazers:438Issues:72Issues:83

OpenPBR

Specification and reference implementation for the OpenPBR Surface shading model

Language:CSSLicense:Apache-2.0Stargazers:319Issues:32Issues:51

soui

the simplest direct ui engine!

Language:C++License:NOASSERTIONStargazers:318Issues:20Issues:13

godot-box2d

Godot Box2D – C++ Godot Extension that integrates the Box2D physics engine.

Language:C++License:MITStargazers:299Issues:4Issues:80

Hook

a graphical C/C++ runtime editor

Language:C++Stargazers:185Issues:1Issues:0

SREngine

:zap: SpaRcle Engine - cross-platform 2D/3D game engine in C++.

Language:C++License:MITStargazers:53Issues:7Issues:94

KTX-Parse

KTX 2.0 (.ktx2) parser and serializer.

Language:TypeScriptLicense:MITStargazers:44Issues:3Issues:8

RGL

RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal

Language:C++License:Apache-2.0Stargazers:29Issues:1Issues:1

gpu

🔭 cross platform general purpose GPU library - optimized for rendering

Language:CLicense:Apache-2.0Stargazers:25Issues:5Issues:2

REngine

Another game engine made by a Brazilian

Language:C#License:MITStargazers:19Issues:1Issues:28

TDEngine2

TDEngine2 is a cross-platform game engine

Language:C++License:Apache-2.0Stargazers:18Issues:2Issues:97

Luna

Luna Rendering Engine

Language:C++License:MITStargazers:18Issues:3Issues:1

leoncino

Cross platform .NET GPU library

Language:C#License:MITStargazers:12Issues:2Issues:0
Language:C++License:NOASSERTIONStargazers:6Issues:0Issues:0

Fanty

Fanty 2D Game Engine

Language:BeefLicense:ZlibStargazers:5Issues:0Issues:0

AdventOfCode

Solutions for Advent of Code in .NET 8 C#

Language:C#License:MITStargazers:5Issues:3Issues:1
Language:ZigLicense:MITStargazers:4Issues:3Issues:0
Stargazers:3Issues:0Issues:0

turbobadger

The TurboBadger fork used in applications such as Nimble Writer.

Language:C++Stargazers:3Issues:3Issues:0

nebula-trifid

Nebula Trifid

Language:C++License:NOASSERTIONStargazers:1Issues:0Issues:0
Language:BeefStargazers:1Issues:0Issues:0

Beef.Linq

Beef library to mimic .NETs linq, but better and faster

Language:BeefStargazers:1Issues:0Issues:0