Jason L's starred repositories
tinyrenderer
A brief computer graphics / rendering course
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
easings.net
Easing Functions Cheat Sheet
Depth-Anything
[CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation
UnityGaussianSplatting
Toy Gaussian Splatting visualization in Unity
loxodon-framework
An MVVM & Databinding framework that can use C# and Lua to develop games
Godot-SplashScreens
70 splash screens and logos for use in Godot
Unity-MVVM
Lightweight MVVM Framework for Unity3D
interactive-lp
Project materials related to logic programming for interactive/reactive systems. Contains the Ceptre programming language.
godot-vita
Godot Engine Vita Port based off of Stary2001 and EIREXE Contributions utilizing PVR_PSP2
Godot_Noshot_Controller
NOSHOT First Person Controller
UnityAspectRatioController
Unity script to enforce window aspect ratio for standalone Windows 32/64bit builds.
rtce-server
Rising Thunder Community Edition Server
DataBinding
Data binding for Unity gameobjects. If you like MVVM User Interfaces, this is where to start.
setup-godot
Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.
Delaunator-GDScript
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.
wost-simple
Simple didactic code + tutorial for the Walk on Stars (WoSt) algorithm
godot-ci-template
Uses Gut and pre-commit to set up Godot CI in Github Actions
bitangent_noise
Fast 3d/4d divergence-free noise for shaders.
Best-practices-for-conservation-of-media-art
Best practices for conservation of media art from an artist’s perspective