Jason L's repositories
game-programming-study
Essays and code for the Game Design with Programming Patterns study
blm-instagram-bot
An annotated repository of the BLM instagram bot to demonstrate the kind of simple projects that can be accomplished with Python.
cc-python-opencv-2021
Teaching lecture repository for teaching the Python OpenCV workshop for Parsons Creative Coding: Python class. Written and developed by Jason Li and Franziska Mack
PlayfulPrototypes
A series of weekly example prototypes for the class for the class I'm teaching: Playful Prototyping PSAM5600
ConnectDots
Make an endless iteration of classic Dots
Raytracing-Weekend
Raytracing in a Weekend
AdventOfCode2022
For Advent of Code 2022 in Unity
bookbuilder
Bookbuilder converts Markdown files into a static HTML site.
cc-sketches
A collection of p5js sketches.
compform_site
This is the content for compform.net.
compformnet
Content for compform.net
Core-Systems-2020-Git-Example
This is a repo to demonstrate Git workflow for Unity for Parsons Core Systems class of fall 2020
FA23-SpeakingShaders-Repo
Class repository for shader class
Functional-Programming-Practice
A functional playground
Game-Testbed
A place to test game ideas
Genuary-2022
A repo for all my sketches for Genuary 2022, the creative coding art daily challenge. Made in KodeLife
Genuary-2023
When I find time, I'll try Genuary 2023
GlobalGameJam2024
Making Monkey Madness
KodeLife-Sketches
A miscellaneous collection of opengl shader sketches in KodeLife
Lost-and-Found
GGJ21
p5-Raised-Canvas
A js script to create a raised canvas in P5 to give sketches some depth
smk-open-sketch
This is a sketch showing an example of what could be done with the SMK Open API. It wascreated for students as part of the KADK-Parsons collaboration class `Play as Social.`
SP-22-CL-Environments
Example Repo for Students
Surface-Shader-Example-Project
For FA23 Speaking Shaders lesson 7
TurnBasedPlayground
A turnbased exploration with MVVM