JaruSunIndigo's repositories
oot
Decompilation of The Legend of Zelda: Ocarina of Time
fast64
Blender based editor for scenes, meshes, and more in first-party N64 games
edbr
Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)
mm
Decompilation of The Legend of Zelda: Majora's Mask
sse2neon
A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation
taskflow
A General-purpose Parallel and Heterogeneous Task Programming System
bit7z
A C++ static library offering a clean and simple interface to the 7-zip shared libraries.
numem
No-GC memory managment utilities for DLang
intel-intrinsics
The Dlang SIMD library
thread-pool
A modern, fast, lightweight thread pool library based on C++20
wgpu-in-app
Integrate wgpu into existing iOS | Android apps.
bark
🔊 Text-Prompted Generative Audio Model
Interactive-ARAP
Interactive ARAP Mesh Deformer
slasher-prototype
Defold. Lua. Game prototype. 2.5D perspective view. Levels loader, a hero controller, simple monsters logic.
extender
Native extension build server
bdwgc
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)
OpenEnroth
Open reimplementation of Might and Magic 6 7 8 game engine
extension-imgui
Dear ImGUI extension for Defold
sm64
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
pico_headers
Single-header, cross-platform libraries for game development
template-mobile
The mobile project template that is available from the Defold editor launch screen
template-desktop
The desktop project template that is available from the Defold editor launch screen
graphmath
An Elixir library for performing 2D and 3D mathematics.
VerletSFML-Multithread
Multithreaded deterministic minimalist Verlet solver
perfect_dark
A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)
ohmygentool
LLVM/Clang based bindings generator for D language
effil
Multithreading support for Lua
ekcp
kcp protocol for erlang