JaruSunIndigo's repositories
aitoolkit
Give a brain to your game's NPCs
bark
🔊 Text-Prompted Generative Audio Model
bdwgc
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)
bit7z
A C++ static library offering a clean and simple interface to the 7-zip shared libraries.
defold-extension-simpledata
Example how to bring custom data to a game object
edbr
Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)
ekcp
kcp protocol for erlang
extension-imgui
Dear ImGUI extension for Defold
fast64
Blender based editor for scenes, meshes, and more in first-party N64 games
goap-cpp
A C++ implementation of Goal Oriented Action Planning from
godex
Godex is a Godot Engine ECS library.
GodotCallThrottled
A Godot plugin that provides an alternative to call_deferred. Spreads calls over multiple frames by measuring time used, as to not go over frame budget and stutter frames.
graphmath
An Elixir library for performing 2D and 3D mathematics.
Interactive-ARAP
Interactive ARAP Mesh Deformer
kcp
:zap: KCP - A Fast and Reliable ARQ Protocol
ladybird
Truly independent web browser
liquidfun
2D physics engine for games
mm
Decompilation of The Legend of Zelda: Majora's Mask
numem
No-GC memory managment utilities for DLang
ohmygentool
LLVM/Clang based bindings generator for D language
oot
Decompilation of The Legend of Zelda: Ocarina of Time
OpenEnroth
Open reimplementation of Might and Magic 6 7 8 game engine
pico_headers
Single-header, cross-platform libraries for game development
sm64
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
sse2neon
A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation
taskflow
A General-purpose Parallel and Heterogeneous Task Programming System
thread-pool
A modern, fast, lightweight thread pool library based on C++20
VerletSFML-Multithread
Multithreaded deterministic minimalist Verlet solver