JaruSunIndigo

JaruSunIndigo

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JaruSunIndigo's repositories

goap-cpp

A C++ implementation of Goal Oriented Action Planning from

License:MITStargazers:0Issues:0Issues:0

ohmygentool

LLVM/Clang based bindings generator for D language

License:UnlicenseStargazers:0Issues:0Issues:0

effil

Multithreading support for Lua

License:MITStargazers:0Issues:0Issues:0

ekcp

kcp protocol for erlang

License:MITStargazers:0Issues:0Issues:0

liquidfun

2D physics engine for games

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uwu-engine

WGPU based 2D game engine made on stream

License:BSD-2-ClauseStargazers:0Issues:0Issues:0

kcp

:zap: KCP - A Fast and Reliable ARQ Protocol

License:MITStargazers:0Issues:0Issues:0
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Threadpool

Light, fast, threadpool for C++20

License:MPL-2.0Stargazers:0Issues:0Issues:0

unfolding_simple_lighting

Simplest Lighting rendering example in Defold based on post-processing Screen Space Light Maps

License:MITStargazers:0Issues:0Issues:0
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Runegear

CSG Editor made in C#

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Voxels

GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.

License:MITStargazers:0Issues:0Issues:0

SimpleVoxelEngine

A simple voxel engine written from the ground up in C++ and OpenGL

License:MITStargazers:0Issues:0Issues:0

opengl_sky

Pure-shader sky and cloud rendering in OpenGL

License:MITStargazers:0Issues:0Issues:0

embedded_deformation

Implementation of the embedded deformation algorithm

License:MITStargazers:0Issues:0Issues:0
Language:C++Stargazers:1Issues:0Issues:0

chrono

Reliable server based time for Defold

License:CC0-1.0Stargazers:0Issues:0Issues:0

template-native-extension

Template project for creation of Defold native extensions

License:MITStargazers:0Issues:0Issues:0

CSG

Create geometry objects from boolean operations.

License:MITStargazers:0Issues:0Issues:0

deformxfer

A C++ header-only implementation of "Deformation Transfer for Triangle Meshes"

License:BSD-3-ClauseStargazers:0Issues:0Issues:0
License:NOASSERTIONStargazers:0Issues:0Issues:0

template-empty

The empty project template that is available from the Defold editor launch screen

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REGoth-bs

Reimplementation of Gothic I and II using modern technologies.

License:MITStargazers:0Issues:0Issues:0

voxel-mesh-generation

Optimised voxel mesh generation, written in C# and open sourced from the Vercidium Engine.

License:Apache-2.0Stargazers:0Issues:0Issues:0

CommandBuffer

A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.

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cppGOAP

A simple GOAP (goal-oriented action planner) useful for game AI

License:NOASSERTIONStargazers:0Issues:0Issues:0

DragonBonesCPP

DragonBones C++ Runtime

License:MITStargazers:0Issues:0Issues:0