Jacky Kong's starred repositories
parallel-hashmap
A family of header-only, very fast and memory-friendly hashmap and btree containers.
FlightGoggles
A framework for photorealistic hardware-in-the-loop agile flight simulation using Unity3D and ROS. Developed by MIT AERA group.
surface_splatting
OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.
LiDAR_fog_sim
LiDAR fog simulation
rviz_cinematographer
Easy to use tools to create and edit trajectories for the rviz camera.
rviz_visual_tools
C++ API wrapper for displaying shapes and meshes in Rviz
rpg_davis_simulator
Simulate a DAVIS camera from synthetic Blender scenes
make_it_dense
Make it Dense: Self-Supervised Geometric Scan Completion of Sparse 3D LiDAR Scans in Large Outdoor Environments
autonomous_exploration_development_environment
Leveraging system development and robot deployment for ground-based autonomous navigation and exploration.
LiDAR_IMU_Init
[IROS2022] Robust Real-time LiDAR-inertial Initialization Method.
copilot-docs
Documentation for GitHub Copilot
PixelVoronoi_KdTree
Kd-Tree Nearest Neighbor Search using WebGL
Fast-Drone-250
hardware and software design of the 250mm autonomous drone
laser_simulator
lightweight laser simulator
Swarm-Formation
Formation Flight in Dense Environments
FlightPlot
PX4 flight log plotter for ulog format
s2client-api
StarCraft II Client - C++ library supported on Windows, Linux and Mac designed for building scripted bots and research using the SC2API.
s2protocol
Python library to decode StarCraft II replay protocols
python-sc2
A StarCraft II bot api client library for Python 3
Paper-Writing-Tips
MLNLP社区用来帮助大家避免论文投稿小错误的整理仓库。 Paper Writing Tips
pangolin_tutorial
Pangolin中文样例
LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
pointcloud-viewer
Efficient Large-Scale Point-Cloud Viewer based on OpenGL