This project is an experiment to VR without direct hand interaction. As VR controllers and hand tracking grow more and more popular, I want to go back to the basics as well as explore the potential of head movements and eye gaze as means of interaction methods, and see if I can borrow any into my future VR projects.
The setting of the VR experience is in an apartment somewhere in space. I chose this as the background not only because the futuristic element but also because I can explore some more methods of locomotion.
- Download and install Unity 2019.4.12
- Download and install Xcode or Andriod Studio
- Open
HelloSpace
scene in the Asset folder - Switch Platform to IOS or Andriod
- Build, run & have fun!
As mentioned previously, this project is an experiment to interact as little with hands as possible. Here are some demonstrations of features.
Gaze System
Different Locomotions
Transform Mechanics
Wayfinding with Minimap