Jack Yang's repositories
yangjack.com
My Personal Website
XR-Design-Handbook
One-stop-shop for XR Design Guidelines 🏪
WearWhere
CS506 Project
MixedRealityToolkit-Unity
Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app development in Unity.
XR-Mechanics-Toolkit
A collection of ready-to-use XR Mechanics
ShaderMagic
Shader experiments using Unity's Shader Graph
AladdinUnity
A generative-AI assistant for Unity development
Monocular-Vision-VR-demo
Source code for "Breaking Binocular Redundancy Through Virtual Reality" paper
AVA-Importer
Vulkan-based Assimp Model Importer
Computer-Vision-Nanodegree-Projects
Projects from my Udacity Computer Vision Nanodegree that includes: Facial Keypoint Detection, Image Captioning and SLAM
NeonPainterVR
NeonPainterVR is a 3D Painting VR game where the user stands on top of a lone planet in space.
Poly-Space-VR
Poly Space VR is a low poly, lightweight, open-source social platform where you can meet and chat with your friends in VR.
Escape-Room-VR
A Verticacl Slice Project from Oculus VR Course
Amazon-Product-Tree
A tree data visualization based on hierarchical Amazon Products and their Categories
KitchenKraving
A fun VR game where a hungry chef tries to eat as much food as possible without being caught by an angry boss.
SpaceApartment-ACardboardExperience
An experiment to VR without hand interaction -- best for Google Cardboard users
Flutter-Project
A series of my flutter projects
VisionEnhancement-1
This repository focuses on vision enhancement devices that reduce the number of metamers. The project currently includes Oculus Rift color calibration, hyperspectural image processing and VR simulation for experimental purpose.
NETCore-LidgrenNetwork
A .NetCore version of Lidgren Network that runs on Windows, Mac and Linux
ARkit-Apps
A series of interactive ARkit applications I built through Xcode.
Matching-Game
One of my first IOS app made. A simple matching game where users have to match the cards in a given amount of time.