Juma's repositories

GraphicsProgrammingRoadmap

This is a project with a sole purpose of reminding myself of what I need to learn in order to become a graphics engineer.

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j-2k.github.io

My website & acting portfolio where I also document things that I learn in my programming adventures!

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OpenGL_Trials_1

the first opengl project, it's time to do some proper graphics (Vulkan later).

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ShaderShowcase2024

My personal shader "Portfolio" for the year of 2024. I will try showcase many of the shaders I create for fun through shader code mainly, most likely won't have any shader graph stuff (BIRP).

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SoftwareRendererTGA

Writing a Offline Software Renderer (Rasterizer) that outputs a single TGA image with a rendered model with some shaders, using nothing but C++ and Ssloy's TinyRender Resource.

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UnityS3LOs

s3 repo with db communication / job system / mobile&pc build game

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VisualizeRaytracingInUnity

Visualizing Raytracing in unity, sole purpose of this project is to visualize my first raytracer from scratch in a better prespective using a engine.

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Raytracing

Starting my first raytracing project, I learned this from The Cherno. This raytracer is written from scratch but it also is going to be made with interactivity in mind so we will also be using Vulkan.

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ShaderShowcase2023Public

(Old version of this repo is privated!) My personal shader "Portfolio" I guess. I will try showcase many of the shaders I create for fun through shader code mainly, most likely won't have any shader graph stuff (BIRP).

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ShadertoyArt

All my Shadertoy Art Projects to github from my Shadertoy account > https://www.shadertoy.com/user/jumagfx

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ChatAppS3

Console Application C# .NET framework

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Coursera-Interactive-Computer-Graphics

My notes & any cool things I find while doing the course called "Interactive Computer Graphics" on Coursera by Takeo Igarashi representing the University of Tokyo.

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FrontEndPractise

Ignore this repo, mainly a fun repo to practice front end web dev.

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GraphicsWebsite

Website that is mainly contained with graphics mainly powered by Typescript & ThreeJS. This is mainly just a fun project to fiddle around with TypeScript & Graphics.

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HillbillySimulator

Recreating the old pre-nerfed dbd hillbilly for fun (pre2020) using unity

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j-2k

Read me created for the upcoming year of 2024, this was made in December 2023 to showcase everything I did previously. & because my old readme was old & kinda messy

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j-2k2023

my github profile readme

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Problem-Solving

Problem solving repository to deposit my answers for problems ranging from websites to courses I have done.

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PRPG

a puzzle rpg

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Solo_Project_2020

my personal training project

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TBRPG

an old TBRPG

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Tetris_RLCPP

Tetris using raylib & cpp with cmake

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ZolanorePublic

(Original Version of this repo is privated due to some issues) My second semi-serious Game. A Challenging Open-World, Fantasy, RPG game. Art inspired by Genshin Impact & Zelda BOTW. Combat inspired by Trove, New World, & DS. Zoc'Nier is the old prototype name for the game, the new name is Zolanore.

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