ISSOtm / gb-vwf

A very powerful Variable-Width Font engine for the Game Boy & Game Boy Color.

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gb-vwf

A Variable-Width Font library for the Game Boy & Game Boy Color.

Demo

demo.mp4

You can also run the demo yourself in your favorite Game Boy emulator.

Do you want to build the demo yourself, or to check out an example of how gb-vwf could be integrated into your project? Then please browse the demo's source code!

Projects using gb-vwf

Are you using gb-vwf, and would like to be featured in this list? Open a pull request, or get in touch!

Known bugs

  • Glyphs wider than 5 pixels are truncated, and might cause rendering errors.
  • If the “textbox” touches the right edge of the tilemap, newlines may occasionally skip one row of tiles.

How to use

For detailed instructions, including installation and usage, please check the wiki out.

Bugs can be reported on the issue tracker (please check that it hasn't been reported already!), or by bugging me on GBDev.

Licensing

The VWF engine itself is licensed under the MIT license; the example program is public domain, assets included.

According to US law, fonts cannot be copyrighted. You can find some here.

About

A very powerful Variable-Width Font engine for the Game Boy & Game Boy Color.

License:Mozilla Public License 2.0


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