Simulation of the rendering process used in 3D libraries like DirectX or OpenGL by creating a small video game with a main character in first person view that can be moved inside a stage.
Ivan Ricart Borges - Simulation of the rendering process used in 3D libraries like DirectX or OpenGL by creating a small video game with a main character in first person view that can be moved inside a stage.
Simulation of the rendering process used in 3D libraries like DirectX or OpenGL by creating a small video game with a main character in first person view that can be moved inside a stage.
Ivan Ricart Borges - Simulation of the rendering process used in 3D libraries like DirectX or OpenGL by creating a small video game with a main character in first person view that can be moved inside a stage.