imcrazeegamer / Pocket-Is-Like

2D Turn-Based Monster Crafting Game

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Pocket-Is-Like W.I.P.

2D Turn-Based Monster Crafting Game

To Do Now!!:

  • Design GUI for ability scene
  • Show the abilities
  • Show Gem Inventory
  • Implament the drag and drop stuff

Goals

  • Have a Scence that lets me modifiy abilities before battle

Features?:

  • Think about what to do with empty slot exeptions
  • show projectile missing the enemy -> remove log -> make bottom hud smaller
  • Draw 2 Base Monsters and animation sprite Sheets
  • More Base Ability Types
  • More Gem Types
  • Double battles/ 3v3 / swapping pokemon
  • Have a stamina pool and every ability has a stamina cost

IDEAS FOR BIG GAME:

  • puzzle dungen crawler zeldaesc.

Gems

  • White Gems [+,-,*,/]
  • Red Gem [Hp,Speed,Accuracy]
  • Green Gem = [Fire,Earth,Water,Air]
  • Blue Gem = [Frenzy,Rage,Divinity]
  • Purple Gem [Folphin,Fire ememental]
  • Equipable Items that have modifires that change the effectiveness of the Gems

About

2D Turn-Based Monster Crafting Game


Languages

Language:C# 82.9%Language:ShaderLab 14.6%Language:HLSL 2.5%