igor-lirussi / VR-Lab-Scan

A Virtual Reality reconstruction of the laboratory, used as a base environment for some cognitive experiments, to reduce the bias between real and virtual experience.

Home Page:https://igor-lirussi.github.io/VR-Lab-Scan/

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VR-Lab-Scan

Description

A Virtual Reality reconstruction of the laboratory, used as a base environment for some cognitive experiments, to reduce the bias between real and virtual experience.

[All my VR Projects here]

Topics:

  • VR Virtual-Reality
  • 3D Scan

Result

Result

Requirements & Dependencies

  • Unity 2021.3
  • Any Headset

Install and Run

  • Clone the repository
  • Open with UnityHub
  • Connect your device
  • Run the app

Useful Resources & Extra

  • Notes
    • When adding the asset, if the cameras have been moved, the scan will not correspond to reality. It is faster to change the position in Unity of the Lab asset playing, testing real-time with the controllers the walls. Save the new coordinates and edit the project.
  • Links
  • Resources

Authors

  • Igor Lirussi @ BOUN Boğaziçi University - BuViar Lab

Acknowledgments

  • All the people that contributed with suggestions and tips.

License

This project is licensed - see the LICENSE file for details.

About

A Virtual Reality reconstruction of the laboratory, used as a base environment for some cognitive experiments, to reduce the bias between real and virtual experience.

https://igor-lirussi.github.io/VR-Lab-Scan/

License:Apache License 2.0


Languages

Language:C# 98.2%Language:ShaderLab 1.8%