Icaro Leite (icaaro)

icaaro

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Icaro Leite's starred repositories

manim

Animation engine for explanatory math videos

Language:PythonLicense:MITStargazers:70558Issues:897Issues:1154

type-challenges

Collection of TypeScript type challenges with online judge

Language:TypeScriptLicense:MITStargazers:43338Issues:159Issues:34193

pandoc

Universal markup converter

Language:HaskellLicense:NOASSERTIONStargazers:34644Issues:517Issues:7678

linux-insides

A little bit about a linux kernel

Language:PythonLicense:NOASSERTIONStargazers:30007Issues:1350Issues:184

games

:video_game: A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.

tinyrenderer

A brief computer graphics / rendering course

Language:C++License:NOASSERTIONStargazers:20588Issues:420Issues:128

DOMPurify

DOMPurify - a DOM-only, super-fast, uber-tolerant XSS sanitizer for HTML, MathML and SVG. DOMPurify works with a secure default, but offers a lot of configurability and hooks. Demo:

Language:JavaScriptLicense:NOASSERTIONStargazers:13989Issues:153Issues:586

abstreet

Transportation planning and traffic simulation software for creating cities friendlier to walking, biking, and public transit

Language:RustLicense:Apache-2.0Stargazers:7764Issues:79Issues:557

stellarium

Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and macOS. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope.

Language:C++License:GPL-2.0Stargazers:7759Issues:145Issues:2113

Relativty

An open source VR headset with SteamVR supports for $200

Language:C++License:GPL-3.0Stargazers:6489Issues:254Issues:43

fawkes

Fawkes, privacy preserving tool against facial recognition systems. More info at https://sandlab.cs.uchicago.edu/fawkes

Language:PythonLicense:BSD-3-ClauseStargazers:5220Issues:114Issues:164

Mirror

#1 Open Source Unity Networking Library

pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

Language:C++License:BSD-2-ClauseStargazers:4920Issues:254Issues:247

defold

Defold is a completely free to use game engine for development of desktop, mobile and web games.

Language:C++License:NOASSERTIONStargazers:4376Issues:56Issues:3901

open-match

Flexible, extensible, and scalable video game matchmaking.

Language:GoLicense:Apache-2.0Stargazers:3181Issues:85Issues:523

awesome-dot-net-performance

A curated list of awesome .NET Performance books, courses, trainings, conference talks, blogs and most inspiring open source contributors. Inspired by awesome-... stuff.

migra

Like diff but for PostgreSQL schemas

Language:PythonLicense:UnlicenseStargazers:2922Issues:42Issues:198

pbrt-v4

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

Language:C++License:Apache-2.0Stargazers:2877Issues:71Issues:332

permafrost-engine

An OpenGL RTS game engine written in C

Language:CLicense:GPL-3.0Stargazers:2652Issues:58Issues:24

mesa

Mesa is an open-source Python library for agent-based modeling, ideal for simulating complex systems and exploring emergent behaviors.

Language:PythonLicense:Apache-2.0Stargazers:2506Issues:94Issues:814

google-play-scraper

Node.js scraper to get data from Google Play

Language:JavaScriptLicense:MITStargazers:2338Issues:98Issues:439

com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

Unity-Programming-Patterns

Implementations of programming design patterns in Unity with examples in C# when to use them.

Language:C#License:MITStargazers:1927Issues:61Issues:4

fluid-engine-dev

Fluid simulation engine for computer graphics applications

Language:C++License:MITStargazers:1894Issues:68Issues:153

3DWorld

3D Procedural Game Engine Using OpenGL

Language:C++License:GPL-3.0Stargazers:1174Issues:40Issues:20

c-ray

c-ray is a small, simple path tracer written in C

T-414-AFLV

T-414-ÁFLV: A Competitive Programming Course

Language:TeXLicense:NOASSERTIONStargazers:756Issues:31Issues:2

gpu-motunui

GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.

Language:C++License:MITStargazers:147Issues:7Issues:2

ComputerGraphics

A repository documenting Computer Graphics for real time applications

solitaire-rs

Solitaire game written in Rust

Language:RustStargazers:10Issues:1Issues:0